Animation Flash CS4
In this tutorial learn how to create new symbols. You will also learn how to handle the advanced color panel. In the same way I will teach you how to make an animation that simulates the transition of images.
Step 11
Open the PROPERTIES panel, set the image coordinate X: 0.0 Y: 0.0.
Each of the images contained in a symbol must be placed at coordinates X: 0.0 Y: 0.0.
Each of the images contained in a symbol must be placed at coordinates X: 0.0 Y: 0.0.

Step 12
Therefore in the Library need to have six graphic symbols for each type of images.

Step 13
Create symbol Ctrl. + F8. Name this symbol animation.
Select the option Type Move Clip.
Select the option Type Move Clip.

Step 14
Located in the symbol animation, drag from the Library the symbol picture 1.
Put this symbol on coordinates X: 0.0 Y: 0.0.
Put this symbol on coordinates X: 0.0 Y: 0.0.

Step 15
Insert keyframe (press F6) in the standings # 5, # 35 and # 40.

Step 16
Select the image of frame # 1, open the PROPERTIES panel, as mentioned earlier the image is placed in the X: 0.0 Y: 0.0.
Open the panel COLOR EFFECT, select Style: Advanced. Maximizing choices of 255 xR +, xG + and xB +.
Open the panel COLOR EFFECT, select Style: Advanced. Maximizing choices of 255 xR +, xG + and xB +.

Step 17
In this step, select the frame of the # 40, open the PROPERTIES panel.
Open COLOR EFFECT panel, select Style: Advanced. Maximizing choices of 255 xR +, xG + and xB +.
By doing this action the color image is transformed into transparent.
Open COLOR EFFECT panel, select Style: Advanced. Maximizing choices of 255 xR +, xG + and xB +.
By doing this action the color image is transformed into transparent.

Step 18
Select a frame 1 to 5, Insert >> Classic Tween this is to create an animation.

Step 19
In this step, select Frame 35 to 39, Insert >> Classic Tween.
At this point also create an animation of color transformation.
At this point also create an animation of color transformation.

Step 20
Create a new layer and drag from the Library this symbol picture 2, placing this image coordinates X: 0.0 Y: 0.0. As was done in step 14.
Follow step 15 to insert keyframes in the # 39, # 44, # 74 and # 78.
After modifying the frames of the # 39 and # 78 as was done in steps 16 and 17.
Then follow steps 18 and 19 to insert the animation frames # 39 and # 74.
Follow step 15 to insert keyframes in the # 39, # 44, # 74 and # 78.
After modifying the frames of the # 39 and # 78 as was done in steps 16 and 17.
Then follow steps 18 and 19 to insert the animation frames # 39 and # 74.