material picture as the background is a forest, but the forest
foreground and background are relatively messy, human part is not well off out;
when we deal with the first part of backlit trees, grass and other pressure
dark, Local blurring; then the main color into a more uniform color; later
rendering the highlights, and then the overall softening.
1. Save the original image to the unit, open the PS, and open
the saved picture.
2. Turn green to turquoise. Click the button in the red
box position below the layer panel to select the optional color, adjust the
yellow and green colors, and the parameters and effects are as shown below.
3. Press Ctrl + J to copy the layer of the currently selectable
color adjustment layer. The effect is as shown below.
4. The highlight portion is increased in blue. Create a
curve adjustment layer to increase the RGB channel light and dark contrast; the
green channel highlights are slightly darkened; the blue channel highlights are
brightened, and the parameters and effects are as follows.
5. Press Ctrl + J to copy the current curve adjustment layer by
one layer. The effect is as shown below.
6. Fine-tune the highlight color. Create an optional color
adjustment layer, adjust the white, parameters and effects as shown below.
7, the highlights increase the turquoise. Press Ctrl + Alt
+ 2 to bring up the highlight selection, then create a color balance adjustment
layer to adjust the highlights. The parameters and effects are shown below.
8. The dark part is deepened. Press Ctrl + Alt + 2 to
bring up the highlight selection, press Ctrl + Shift + I to select the dark
selection, then create the curve adjustment layer, darken the RGB channel, and
lighten the dark part of the blue channel. The parameters and effects are as shown
below.
9. Press Ctrl + J to copy the current curve adjustment layer by
one layer. The effect is as shown below.
10. The highlight area is lightened. Press Ctrl + Alt + 2
to bring up the highlight selection, create a new layer, fill in light blue,
press Ctrl + D to cancel the selection, change the blend mode to
"Filter", and change the opacity to 50%, as shown below.
11. The bottom area is darkened. Create a new layer,
change the blend mode to "Multiply"; set the foreground color to dark
blue #050810; select the brush tool, set the brush opacity to 10%; then use the
brush to darken the messy area at the bottom.
12, partial rendering highlights. Create a new layer, use
the Elliptical Marquee Tool to pull out the selection shown below, press Shift
+ F6 to feather 80 pixels, then fill in light blue, press Ctrl + D to cancel
the selection, then change the blend mode to "Filter" ",As shown
below.
13. Locally increase transmitted light. Create a new
layer, change the blend mode to "Filter", set the foreground color to
light blue, and add the transmitted light in the upper left corner with a
perspective beam brush, as shown below.
14, the handling of the character part. Select the
background layer, press Ctrl + J to copy a layer, press Ctrl + Shift + ] to top
it, use the pen tool to clip out the characters and copy them to the new layer,
as shown below.
15, adjust the character's light and shadow. According to
the position of the light source, the highlight area of the character is added with high
light, and the backlight area is darkened. The effect is as shown below.
16. Fine-tune the highlights and dark colors. Create an
optional color adjustment layer, adjust the white and black, parameters and
effects as shown below.
17. Copy the background layer to a layer and blur the top area
with the blur tool, as shown below.
18. The last step. The whole process is softened, and then
the local brightness is fine-tuned. The effect is as shown below.