The picture is very bright overall, while the sky is
blank and the characters are not prominent enough. In the early stage, we
first darken the overall color of the picture; then we put the sky into a
darker material; then give the sky area a highlight; finally adjust the color
and light of the character to get the desired effect.
1. Fine-tune the background color. Open the original
material, create an optional color adjustment layer, adjust the yellow and
green colors, and the parameters and effects are as shown below.
2. The dark area of the
picture is greatly darkened. Create a curve adjustment layer and adjust
the RGB channel. The parameters and effects are as shown below.
3. Press Ctrl + J to copy the current curve adjustment layer by
one layer. The effect is as shown below.
4. Press Ctrl + Alt + 2 to bring up the highlight selection,
press Ctrl + Shift + I to select the dark selection, then create the curve
adjustment layer to adjust the RGB and blue channels. The parameters and
effects are as follows.
5. Press Ctrl + J to copy the current curve adjustment layer by
one layer. The effect is as shown below.
6. Darken the over bright part. Create a new layer, set
the foreground color to dark blue #17172D, and then use the soft edge brush
with 10% transparency to darken the image pavement and the partially over
bright part, as shown below.
7, the light source edge rendering highlights. We set the
light source in the bottom area of the sky, and the nearby ground needs to render some
highlights. Create a solid fill layer, set the color to orange Brighter.
8. Create a new layer, use the lasso tool to hook out the
selection shown in the figure below, fill the 55 pixels and fill the blue
#0042FE, temporarily cancel the selection, and change the blend mode to
"soft light", as shown below.
9. Create a new layer, fill the selection with orange ###BB904,
press Ctrl + D to cancel the selection and change the mixing mode to "soft
light", as shown below.
10. Create a new layer and change the blending mode to “Soft
Light”; fill the selection with Orange #FCB904, and then apply a warm color to
the selected area of the lower
image with a 10% soft edge brush.
11, pull out the sky. Copy the background layer to a layer
and press Ctrl + Shift + ] to top it, as shown below.
12, enter the channel panel, copy the blue channel to a layer,
and press Ctrl + L to adjust the color gradation of the blue copy channel, the
sky air conditioning white, the other parts are darkened; after the
determination, use the soft edge black brush to put the area outside the sky
Blackened.
13. Hold down the Ctrl key + left mouse button and click the
blue copy channel thumbnail to load the selection, as shown below.
14. Click the RGB channel to return to the Layers panel, create
a new layer, fill the selection with orange and yellow with the paint bucket
tool, and press Ctrl + D to cancel the selection.
15, increase the Xiaguang material. Open the Xiaguang
material in the image below, drag in with the moving tool, press Ctrl + Alt + G
to create a clipping mask, and then adjust the position, as shown below.
16. Create a curve adjustment layer, darken the RGB channel,
set the parameters as shown below, and create a clipping mask after
determining.
17. Render the sun. Create a new layer, use the elliptical
marquee tool to pull out the selection shown in the figure below, fill the 55
pixels and fill the blue #1F58FD, temporarily cancel the selection, and change
the blend mode to "soft light", as shown below.
18. Create a new layer and fill the selection with orange
####BB904. After canceling the selection, change the mixing mode to “Soft
Light” as shown below.
19, pull out the characters. Copy the background layer one
layer, press Ctrl + Shift + ] to top it, and use the pen tool to pull out the
characters, as shown below.
20, adjust the character's light and shadow and color. Use
the lasso tool to select the backlight area of the character, feather the 25 pixels and create a
hue/saturation adjustment layer to reduce the brightness of the whole picture.
The parameters are set as shown below, and the clipping mask is created after
the determination.
21. Press Ctrl + J to copy the current hue/saturation
adjustment layer by one layer. The same method creates a clipping mask.
22, create a curve adjustment layer, the RGB channel is
darkened, the parameters are set as shown below, after the determination to
create a clipping mask.
23, create a photo filter adjustment layer, the parameters set
as shown below, create a clipping mask, and then change the layer opacity to
60%, as shown below.
24. Create a brightness/contrast adjustment layer, increase the
brightness and contrast. Set the parameters as shown below. After confirming,
create a clipping mask, fill the mask with black, and then use the soft edge
white brush with a transparency of 10% to light the area. Paint a little.
25, create a new layer, create a clipping mask, set the
foreground color to orange #FCD46A, and then use the soft edge brush with a
transparency of 10% to apply highlights to the light-receiving area of the head, as shown below.
26, create a new layer, use the elliptical marquee tool to pull
out the ellipse selection shown in the figure below, feather 50 pixels and fill
the orange red #FCA404, cancel the selection and change the blend mode to
"filter color", as shown below.
27, create a new layer, use the elliptical marquee tool to pull
out the ellipse selection area shown in the following figure, feather 35 pixels
and fill the orange #FBE682, cancel the selection and change the mixing mode to
"filter color", as shown below.
28, press Ctrl + J to copy the current layer, and press Ctrl +
T to zoom out a bit, as shown below.
29, add a vignetting to the picture, the effect is as shown
below.
30. Create a new layer, press Ctrl + Alt + Shift + E to stamp
the layer, and use the Blur tool to blur the selection of the selection below.
31. Finally, fine-tune the overall color, the effect is as
shown below.